Sunday, January 10, 2016

Remember what I said about bugs the other day? Well, squashed another one! There was a timing issue with offsets in the Plectrum code. Thanks Iganzio good eyes it was found and squished. Gone. Out damned bug.

No comments:

Post a Comment

Yet another "final" development release

Sorry fans, I know I promised a new stable series over a year ago. Unfortunately life got in the way. Some minor health issues (mostly solve...